Pinball GLSL shader game UPBGE

Pinball is a GLSL shader based game.

To run this game you need UPBGE 0.1.8 or higher.


https://www.dropbox.com/s/dz9u932cc07aggj/Pinball%20game.blend?dl=1

HG1

The game runs extremely slowly for me.

Yes it is real time raytracing (Raymarching). That needs some GPU power.
On my old Nvidia GTX460 it runs with 40 fps.

To get better speed you can change line 52 to 54 in _BufferB.fs lower values like this.
With this setting it will run with smooth 60 fps on my card.


#define ITERATIONS 30
#define SHADOW_ITERATIONS 4
#define REFLECTION_ITERATIONS 8

Or reduce the windows size.

Ok that helped. Your skills are ridiculous. How can you keep making a new glsl game like every other day and each time it gets better and more complex. You my friend, are amazing.