I try to find an answer before to ask, but nothing came.
I have a 3D mesh that is flatten by UV mapping. Everything works great.
But I’d like to be able to get this result, those 2D shapes, as a mesh that I could use again in the 3D modelling workspace.
Waow, first method, with UV Shape script is just wonderful, thank you for the link !
And in addition, the others script are also mindblowing.
Thanks again for the discovery