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Thread: Erick sculptember 2017 Update day 20

  1. #1

    Erick sculptember 2017 Update day 20

    #sculptember day-1: chararcter study.

    Time: 1hour

    Tomorrow i will not have time so i will save 30 min to do the head.


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    Last edited by erickBlender; 20-Sep-17 at 14:31.
    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  2. #2
    #sculptember day- 3: Creature box cyclopes?
    Why creature box guys don't name the creatures?
    Roughly 2 hours work, i still own you day 2.

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  3. #3
    #sculptember day 4: another creature box fun. The bird
    Time: about 1h45

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  4. #4
    #sculptember Day 5: A concept from a facebook group friend (daily creative). This way too WIP. I will definitively finish this one.

    Time: less than 1h30

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  5. #5
    #sculptember day-6: mini Centaur.
    Time: about 1h 30
    Today I have noticed i need more busts practices, that what i will be next week

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  6. #6
    talent, very good works can make any thing if you continue like that i like day 1,4 and 6 the most, the others are bad



  7. #7
    Originally Posted by islara1 View Post
    talent, very good works can make any thing if you continue like that i like day 1,4 and 6 the most, the others are bad
    Thanks for your kind words
    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  8. #8
    #sculptember Day 7: Croco
    Time: less than 1h30
    I did it in 3 go, life is trying to catch up with me LOL i have my moves LOL

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  9. #9
    #sculptember day 8: fishy monster without teeth
    Time: less 1 hour
    Concept found in artcore facebook group.
    I tried to use different mesh but i didn't like much mask work better for me

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  10. #10
    #sculptember day 9: dagger.
    Way off my playground, i had to think where and how to put my strokes, i think i should do more dagger in the future
    Time: 2h30min

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  11. #11
    #sculptember day 10: Catfish creature, concept by Terryl Whitlatch
    Time: about 2 hours.

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  12. #12
    #sculptember day 11: knight mask
    Time: i didn't check but it was a quickie.
    I m just trying to do hard surface in Dyntopo.

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  13. #13
    #sculptember day 13: head from memory, I can't get those shapes right, wow i m rusty. Tomorrow an other head with ref image.
    Time: less 1 hour
    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  14. #14
    #sculptember day 14: another head.
    Life is now standing on my way
    Time: about 30 min

    Click image for larger version. 

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    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  15. #15
    #sculptember day 15: third head, much better may be i m getting my swing back
    Time: less than 1 hour

    Click image for larger version. 

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    Last edited by erickBlender; 20-Sep-17 at 14:33.
    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  16. #16
    Originally Posted by erickBlender View Post
    #sculptember day 11: knight mask
    Time: i didn't check but it was a quickie.
    I m just trying to do hard surface in Dyntopo.

    Click image for larger version. 

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ID:	497994
    that one is good but need to fill and flatten between the wavy parts in the top



  17. #17
    Originally Posted by islara1 View Post
    that one is good but need to fill and flatten between the wavy parts in the top
    Thanks for your kind words
    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  18. #18
    #sculptember day 16 kind of fill gap here: head much much better but still not there yet. After this i m going for a short walk and sculpt today's head.
    Time: less than 1 hour

    Click image for larger version. 

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ID:	498655
    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



  19. #19
    Member SandraDau's Avatar
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    I see a big improvement from day 1 to day 16



  20. #20
    Originally Posted by SandraDau View Post
    I see a big improvement from day 1 to day 16
    Thanks for your kind words and i m having fun as well.
    "Don't forget that blender is a community project, we develop blender together.
    If you feel things aren't as good as the should be, make it your goal to improve it." Sergof



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