is there a way to transfer curve’s points to a mesh ?
in old 2.49 there was commands like
me1= Mesh.New()
me1.getFromObject(cu_ob)
any equivalent ?
thanks
happy bl
is there a way to transfer curve’s points to a mesh ?
in old 2.49 there was commands like
me1= Mesh.New()
me1.getFromObject(cu_ob)
any equivalent ?
thanks
happy bl
I don’t know of any equivalent, but it’s pretty simple to just create a list of curve point locations and apply it to vertex data. Are you trying to create a mesh based on the curve data or does the mesh already exist?
i’m looking at some old script done in 2.49
for doing some 3D spline
I mean not the one in blender but real math model done with mesh data or real spline in blender !
so was wondering if anything in Mathutil or geometry module may be!
did not see anything yet !
and there was some code to convert curve to a spline
but I can find another way to do it
script does all the spline segments equations and solve it as an N matrix
in blender this is done inside bl which we don’t really see
thanks
happy bl
I only know that this converts a curve into a mesh. And you can extract object data from it.
bpy.ops.object.convert(target='MESH')
If you don’t want the ‘smooth’ from the curve and only want to extract the control points, you could do this:
obj = curve
obj.data.resolution_u = 1
Before the command above.