So I’m making a kitchen and I have some light fixtures on the ceiling but I can’t quite get the lamp part right. The lamp I’m basing it on is this.
The part I’m struggling with is the actual light part in the middle I can’t get the texture right, so it looks funky. I’ve made it so that there are two layers the inside just has an emission shader on it. The outside layer is a group of nodes to make realistic glass with the roughness turned all the way up.
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This is what I have made the main problem is the light in the middle it’s just not quite right and I’m not sure what it is. I have tried do all sorts of colors for the glass and the light inside but that hasn’t done anything. I kind of think that it is the reflection on the glass but I haven’t been able to re-create that reflection. If anyone can help out that would be great. Thanks!