I'm making a kitchen light fixture

So I’m making a kitchen and I have some light fixtures on the ceiling but I can’t quite get the lamp part right. The lamp I’m basing it on is this.

https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwib85Oavo_WAhUh74MKHekCDL0QjRwIBw&url=https%3A%2F%2Fwww.pinterest.com%2Fexplore%2Fmodern-light-fixtures%2F&psig=AFQjCNGhfVdxo_KKGV9tDHOrIShVzdlbmg&ust=1504750369461250

The part I’m struggling with is the actual light part in the middle I can’t get the texture right, so it looks funky. I’ve made it so that there are two layers the inside just has an emission shader on it. The outside layer is a group of nodes to make realistic glass with the roughness turned all the way up.
[ATTACH=CONFIG]497404[/ATTACH]


This is what I have made the main problem is the light in the middle it’s just not quite right and I’m not sure what it is. I have tried do all sorts of colors for the glass and the light inside but that hasn’t done anything. I kind of think that it is the reflection on the glass but I haven’t been able to re-create that reflection. If anyone can help out that would be great. Thanks!

Moved from “General Forums > Blender and CG Discussions” to “Support > Lighting and Rendering” (this might be more suitable in Materials and Textures, please PM me if you want the thread moved there).