How to pause/continue a FluidSim without Stopping the Simulation?

Basically, I’m doing a fluid simulation that needs to stop at one frame and continue 50 frames later. I’m doing this by keyframing the “Enable” toggle on the Inflow object ON and OFF.

However, every time I make it stop, the Domain shows up in view as a cube(which is what the Domain is) and then goes back to being a fluid 50 frames later when I enable it, getting rid of the fluid that was generated previously. Isn’t there a way, for the existing fluid that has been simulated to stay on the scene, until it reaches the frame the enables it to generate more fluid again?