I don’t know if this is the right place to post this, but…
I have a request for a tutorial:
Could someone, that has both knowledge of the BGE/UPBGE and Unreal Engine make a tutorial on how to switch from BGE to Unreal Engine. Something that just gives you an overview of how the different sections work, etc… Also comparing different aspects, ex. logic bricks - blueprints, python - C++, etc…
I don’t think there are too many people who have experience in both. If you want to switch just do it, the documentation is good and there are templates for some genres. You could learn trying to make a simple game one step at a time.