EDIT: NEVERMIND. I was using Iterators instead of Parameters. I feel stupid now.
I’m trying to follow example 4.2b in this tutorial:
(This part: https://squircleart.github.io/images/the-essence-of-animation-nodes-loops/example_4.2b.gif)
But my “Invoke Subprogram” node doesn’t seem to be giving me the option. When I click “New Iterator” in the “Loop Input” node I don’t have the option to do “power.” The only options I get are various kinds of lists. I managed to work around this by plugging a float input into the float list.
The problem is as soon as I add a “float list” iterator (or any iterator for that matter), I lose my “iterations” iterator. I can’t get it back because it’s not included in my “New Iterator” options.
The data remains until I add information to my float list. At that point my “Index” and “Iterations” are set to 0 & 1
Kinda hard to utilize loops without iterations. Haha. Anyone know what I’m dealing with here? I’m using Animation Nodes 2.0 for the Mac OS on blender 2.79 if that helps.