It’s an old story. You probably know it already.
A young soul, seeking to make a game all his own. Familiar with Blender, but intimidated by the game engine.
A couple of siblings encouraging him, the impromptu game jam, the scope creep, the art team breaking off into a splinter project. The eventual disillusionment. The last minute crunch to finish something presentable before I had to pack up my computer and head home to put the kids to bed.
What a wonderful game I really enjoyed playing it. I think it was a little hard to figure out how to climb at first but then I got the hang of it. I also fell off the edge on the left side once.
Fun! I’ve never played anything in Blender’s game engine before. I like the simplicity of it and the joy of so many mushrooms.
I hope your tale as a developer continues, though if you wanted to stop now, it’s okay you’ve already won
@Nicholas_A Thanks so much! Do you remember how you managed to fall off the side? I thought I had the position constrained in the python script… Apparently game development is hard!
@#BlenderDude Yeah, the mushroom spawn was just a placeholder while my sister did the animation, but you know how these things go.
Yeah, that could be fun. PM me if you have something specific in mind.
@AstroRobyn A first time for everything! Yay for joyful games!