Python Problems

When I load blender it gives me this error message using python 2.3 import site failed use -v for trace back no installed python found I have python 2.4 and blender 2.37 running windows xp. any sugestions?

I have set my python path and my path under my control pannel when I try to run a script it says python script error check console.

Hello

Blender needs Python 2.3.xxx series
Bye

This is OS X 10.4.1, my Blender error is

Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
‘import site’ failed; use -v for traceback
No installed Python found.

I have tried the directory containing the OS X app
/System/Library/Frameworks/Python.framework/Versions/2.3/Resources/

and also the directory containing the UNIX executable
/System/Library/Frameworks/Python.framework/Versions/2.3/

I set up my PYTHONPATH as directed for OS X. I read that some directories could be omitted, but it wasn’t totally clear so I kept them all.

what am I doing wrong? do I have to make a separate install of Python to get this to work?

Look in the first link in my sig (probly should be in the second) for a link to Akator’s page that explains how Mac uses Fink to manage Python.

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