Hi everyone,
I’m pretty new to blender, having only done some of the beginner tuts on youtube, but trying to model something without a blender tutorial for the first time and have a quick question. Is there a way to create a loop slice that is aligned to a specified axis?
If I just simply scaled the new edge loop in the Y axis to 0, it would distort the shape of the polygons. I thought ‘Slide Edge’ might do the trick but it doesn’t seem so.
You can make as many cuts as you like and it will never mess up your original shape like it does when you move them after cutting. (I used space to get the box I typed ‘knife’ into, just incase you havn’t used it yet)
(If there are better ways I am interested, I tend to just make do when I have found one solution)
loop cut and slide (ctrl+R) is two operators in one. The slide portion of the operator has an even option, so it’s not necessary to use edge slide separately and even it out.
Thanks for the tips everyone! I did end up using the knife tool in this case but it’s good to find out as many way’s to do things!
@JA12, I had tried using even mode in loopslice/slide, however it still doesn’t result in a perfectly vertical edge which is why I thought I was misunderstanding what ‘even’ did, but I guess not - thanks!