SEGI – voxel based GI for Unity – now open source

Sonic Ether has announced that SEGI, its fully dynamic voxel based global illumination system for Unity, is now open source. You can read more about SEGI’s features and see sample projects on the Sonic Ether websiteand download the source code from GitHub.

- source @ cgpress.org -

http://www.sonicether.com/segi/