I always wanted to create my own terrains/maps which you can freely explore, like a “tourist” or something. A few years ago I used Sketchup and Cryengine (the sdk for crysis 1) and that was…not that good, but I could make my own island with my own buildings, towns and I used the roads from Crysis itself, I even managed to create a working train on which you could climb onto and ride on it. After that I also managed to do the same in UE and maybe a few others, however it was Sketchup after all, all cities, buildings, roads,etc. were blocky, filled with ngons, no UV mapping (heck, I didn’t know what that was until recently) and so on…
So, I was inspired by map mods for GTA games like Criminal Russia, French Riviera and some other smaller ones and I want to create something like that, although of course on a much smaller scale. Currently I know how to create terrains and even import terrains from G. Earth to Blender to make them real life sized. I know how to create roads using the nurbs paths, but there are a few things I don’t know.
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I don’t know how to make roads “snap” to each other if that is even possible, if I have a intersection made, is there a way to make a nurbs path end in the right place or do I just have to move the nurbs road until it fits into the intersection?
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What is the easiest way to make the curves on the edges of the intersections? So not a blocky unrealistic intersection, but a natural one that has the sidewalks bending at the intersections.
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If I have a terrain, a wall and large plain surfaces like that, am I supposed to subdivide them a bunch of times and put a bunch of regular sized textures on each of the new faces or can I simply use tiled textures on one large terrain/wall face?
I’ll probably have a lot more questions later, but if anyone has any youtube video ideas that feature these topics, I’d really like to see them. Of course I can probably find a bunch of “dry” technique tutorials on how to do this one thing without opening this topic, but I want to see someone actually making a road/town model and implementing a bunch of tools and so on, but unfortunately most Blender videos focuse on cups, tables and stuff like that, there’s maybe just 2, 3 videos related to roads.