Hi all,
I want a object to fade in to the scene with the help of a keyed Mix node between a Transparent DSBF- and a Diffuse node.
When i set the Mix node to 100% Transparent i get some weird things going on in the scene. I already set (in Light Paths section) the transparency Max to like 1000ish but that doesn’t help. Can anyone tell me how to properly fade these objects in to the scene?