Hello the community,
I am currently writing an export script to the 3DM file format. The vertices are exported successfully but when I query for UV texture coordinates, the face.uv list is completly empty. The call to ‘haveFaceUV’ returns True, so I guess that uv coordinates exist but I can not find them. Where are they ? Why the face.uv list is empty ?
The object I modelize is a simple cube textured using an image file. I can get the original file name using a ‘getMaterials’ call, this is OK.
Does anyone has an idea on what is going on ?
Thanks a lot !