i have been having a lot of trouble connecting the head and hands to the body because they usually have too many edges for the body to connect it properly
is the a type of technique i could use to make the eaier to connect without having to connect them with verts 5 instead of 4 verts
this is something you should have planned out beforehand.
hands typically have 8 12 or 16 vertx connecting them, while the neck usually has a bit more, 16 24 or 32.
those numbers are not random by the way…
best i can suggest for you is simply dont bother with the topology, just fuse them togther, and when ur done, do a process called Retopology. look it up.
You will certainly want to sculpt more details then … and so anyway you will surely need to retopo the result… so… as said finalbarrage, dont worry about topology at this level…