Hey!
I modelled a few Objects and used the Principled Shader with Cycles. I used a HDRI, created a room with Windows, inside of it i put a Plane as Desk and on it the Objects. I added 1 Spotlight.
Now i was wondering why the Can wont bounce colored Light/Reflection. Is it realistic behavior on the Render or how to get it realistic?
Render result:
Node setup for Can.