I finished this a few weeks back but thought i should share it here.
Each render took about 4 hours, but i think my baroque style frames added to the polygon count massively and in hindsight i should have used instancing instead of array modifiers for that.
For sure I enjoy it man !
The only point for me is the strength of the normal map on the wooden floor texture. It’s a bit much. You should try to decrease it a little, and may be also on the walls and the ceiling on the first image.
The lighting is perfect. Can you tell us more about it ?
Thanks !
Looks very nice! How long did it take to make the room? Also was it hard coming up with the idea for it?
I wonder cause I want to make an interior scene eventually.
Very nice. Apart from the floor issue mentioned in earlier posts I have a comment on the lighting. The daylight seems pretty strong but the little lamps on the artificial lights are still quite strong. It looks confusing to me.
Stunning scene, models and texturing! Only thing which is a but of a bummer is the floor, as other pointed out. Bump is way to strong and perhaps use roughness map for more details
I’m not a fan of archviz but I must say these have some character for sure.
Very very nice. I’m just not super fan of the wooden floor. A bit too bumpy I believe.
WOW. I’m impressed with the realism and the overall look and feel. Always being a fan of black and gold combinations. I agree with rombout about the bump on the floor though.