Hi guys i need some feedback for my model
Hey! if you can do a head like that, Iâm sure you can do the body a lot better! come on, give it a try, it is too soon to ask for feedback, it is going well, just keep going. (donât forget to use references)
use an anatomy picture of the human body as background to get the proportions
yes i know i can do it :D:p.
iâll update he and post :o
Donât use a image in the background!!! just do it by eye, it may seam harder, but at the end it is a lot faster wen you start seen everything falling in their place. Use references, but donât trace if you want to improve, if you just want to be done with it, then trace all you want, but you will not learn as much.
use an image. try and error is a waste of time and the result is the same in the end, but only if you are lucky.
Hahaha I love that you are right but I just donât think that that is true. If you do it like that you will allwais need a gide, and you can not go away of that proportions, that are just one proportion, if you go by eye, you start to do diferent things and experiment, and have a sense of esthetic, average proportions are not the only proportions.
Yeah, but itâs usually better to get it looking acceptable with a reference image and then play around and experiment later.
This is a far better method to train your eye than tracing over. You learn to see relationships between things that would otherwise pass unnoticed. Second it moves you away from the purely technical aspects and you get a feel for things.
sounds weird. you will not create hundreds of characters, you will create a few and reuse them. so why train the eye to learn something that it doesnt really need.
and it sounds like learning to fly before you have learned to walk. i prefer the background image. you can turn it of whenever you want to go creative. i have tried both ways and using an image makes the first steps so much more successfull.
It really depends on what you are doing with the program and what you want. If he wants to create characters he needs to train his eye. If heâs just using them as a prop in a scene why would he just not go and buy a rigged model and edit that if one needs something more specific?
Some updates in my model :evilgrin:. Donât fight guys :no:. i think people donât have the same system for learn something.
This idea comes from my drawing experience, but when you are designing a character, try to think about who they are? try to summarize their whole identity into a word or two. Like âhonestâ, âbraveâ, âcrookedâ, âevilââŚetc. Then use usual stereotypes to get an idea of the morphology youâll give your character. You shouldnât judge a book by its cover, but thatâs what everyone does anyway. So, as an artist, you should use that to your advantage and try to use stereotypes to convey messages. So for example a character that is more sneaky and evil would have thin arm muscles and the back shouldnât be straight with the head a bit forward. You get what I meanâŚPicture your characters before you make them, and then use morphology and proportions to convey a message. Good luck!
I think the abdomen from the hips up and the torso are too big in relation to the limbs, and maybe the head. Also the lower legs are tiny. I donât think you can do this just by eyeing it, get a reference image and put it in the background images. Thatâs how Iâve made every character model Iâve done, and there are still several adjustments I have to make after.
Looking good. Grab shoulders at the deltoid and move them up slightly. Limbs need to be thicker. Everything fron hips downward needs to be slightly wider. Keep up the good work!
The hands and feet are way too small. The hand is as long as roughly two-thirds of the face, the the foot is as long as the forearm. The feet have no toes, the fingers are entirely too short. the legs are about the correct lengthâthey make up more-or-less half the body heightâbut the knees are places to low. He might be a little too thick all around in the upper body. Shrink it a bit, or fatten up the other limbs to match. With the muscle definition thus far, his abdomen muscles should be better defined, instead of a smoothness. The crotch, whether you plan to add sexual organs or not, should be at an angle, not totally verticle. The neck muscles go all the way down to the collarbone, and attach there just before the little dip.
I think youâre doing well so far, just tripping up on minor technical details.