Page 1 of 2 12 LastLast
Results 1 to 20 of 24
  1. #1

    Clermont Cathedral

    Well it's finally finished. Learned a lot of new tricks and techniques doing this model. I've enjoyed doing it but am looking forward to my next project. Anyway here are the final Day & Night renders.

    Hope you like the images.

    Cheers, Wayne (Wig42)

    Click image for larger version. 

Name:	Clermont 03a (Night).jpg 
Views:	366 
Size:	577.7 KB 
ID:	503902
    Click image for larger version. 

Name:	Clermont 04a (Night).jpg 
Views:	146 
Size:	440.3 KB 
ID:	503903
    Click image for larger version. 

Name:	Clermont 05a (Night).jpg 
Views:	191 
Size:	220.3 KB 
ID:	503904

  2. #2
    Some daytime images

    Click image for larger version. 

Name:	Clermont 03a (Day).jpg 
Views:	331 
Size:	415.8 KB 
ID:	503905
    Click image for larger version. 

Name:	Clermont 01a (Day).jpg 
Views:	189 
Size:	432.9 KB 
ID:	503906
    Click image for larger version. 

Name:	Clermont 06a (Day).jpg 
Views:	339 
Size:	420.5 KB 
ID:	503907

  3. #3
    New User simonbar50's Avatar
    Join Date
    Nov 2015
    McAllen, Texas
    Alright, you fooled me. I want to say these are photos but I guess that's the ultimate compliment right? Absolutely astounding and honestly motivating. Amazing work mate!

  4. #4
    Member ToxicTuba's Avatar
    Join Date
    Jun 2017
    WOW! This looks great.
    The flat color background on the nightscenes bothers me though, some sky texture would have made it even better.
    The dayscenes look great and I really like the overblooming daylight, great colorchoise.
    I have no idea what it is in the background right on the second daylight shot

  5. #5
    Pretty amazing. Do you have any clay renders???

  6. #6
    Thanks a lot guys. Glad you like it.

    I idn't have any clay renders but I just did a few. Had to remove the trees though cos they are just alpha mapped planes, not to good for clay renders lo
    lClick image for larger version. 

Name:	Clay 01.jpg 
Views:	68 
Size:	280.5 KB 
ID:	504011
    Click image for larger version. 

Name:	Clay 02.jpg 
Views:	43 
Size:	229.2 KB 
ID:	504012
    Click image for larger version. 

Name:	Clay 03.jpg 
Views:	90 
Size:	187.4 KB 
ID:	504013

  7. #7
    Member dudecon's Avatar
    Join Date
    Sep 2007
    Camarillo, CA, USA
    Wow. Are you using displacement, or is that all done with normal maps?
    Commissions, 3D prints, and Mechanical Engineering. If you appreciate my contributions, support me on Patreon!

  8. #8
    dudecon, Displacement and normals. Here's the node tree for the stonework.

    Click image for larger version. 

Name:	wall nodes.jpg 
Views:	337 
Size:	359.0 KB 
ID:	504018

  9. #9
    Join Date
    Mar 2017
    Brooklyn, NY
    You really got something here.

    Love the daytime shots but the nighttime shots aren't as effective. Maybe it's the background like ToxicTuba said. Don't know.

    Great achievement.

  10. #10
    Member Okavango's Avatar
    Join Date
    Mar 2013
    Great stuff Wig42!

  11. #11
    Fantastic job Wayne. I know how frustrating replicating complex architecture from referance photos can be.( I presume you dont have the technical drawings for Clermont Cathedral). Nice work on the textures and lighting. Prefer the night shots myself. There are a couple of things I would suggest a bit of tweaking might improve.
    The front doors are clearly an image plane, having gone to the trouble of modeling all those windows I would go the extra yard and model the doors. The windows are a bit too reflective in the front day shot with the reflection also too consistant. I'm guessing the bishop of Claremont doesnt get his windows cleaned every fortnight. A grunge mask with emphisis around the frames would probably help and something to actually reflect, an hdr or image dedicated to reflections or something. I think the displacement on the spires could be lowered a little, it seems a bit strong,grabs the eye too easy, could be just me. I would also add some decoration to the spires, they do have those things that look like cows tongues on them.

    That said, again great work all round.

  12. #12
    Thanks jkon, some great advice there. I'm busy on a new project now but when I get chance to revisit it I will defo use your suggestions. Oh and btw you made me LOL at the cows tongues bit, thought that was brilliant.

  13. #13
    wow. I am impressed. I half though the first images were photographs. Thanks!

  14. #14
    Member Harpyja's Avatar
    Join Date
    Sep 2017
    East of Eden
    I wanted to write something constructive, but first I have to get my jaw from the floor.

  15. #15
    Thanks so much for all the great comments guys.

    Cheers Wig

  16. #16
    Member Photox's Avatar
    Join Date
    Jan 2013
    South Florida
    Holy crap how did I miss this? Epic and amazing!!!
    GTX 780-i5 Quad-16 GB
    Chocobanana - The Captain - Snow Leopard- Neanderthal

  17. #17
    That's a lot of work. I'm impressed by your 3d modelling.

  18. #18
    Member BlenderWillie's Avatar
    Join Date
    Oct 2017
    Berlin, Germany
    Really amazing, great job.

    I'm very impressed by the window lattice structure that comes through at certain viewing angles.

  19. #19
    Awesome modeling, awesome materials, awesome lighting, awesome everything!
    dragons are cool, but not as cool as you Artstation:

  20. #20
    Member Joey Blendhead's Avatar
    Join Date
    May 2014
    Panama City, Florida
    Night shots are magnificent, but those day shots... I thought they were your reference. This is definitely the most realistic renderings I've ever seen done in Blender. I hope to see this in the next Blender Demo Reel as well.

    I honestly wouldn't be surprised at all if these were reported as being images... 10/10 Easy! Great job
    Facebook | Twitter | Art Station | Portfolio | [email protected]
    (2x) Xeon E5-2670 2.6 Ghz Octacore Hyper Threaded Processors
    (1x) Nvidia GTX 770 4 GB Classified

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts