Hi guys!! I’ve not posted so much about the renders I’ve been working for Friendly Shade TextureWebsite, (and well, nothing about any of my other projects for a while) so I wanted to make one final post with some of the main material previews instead of one for each project.
This is the trailer and here you go a few stills from the Premiere Bundle as well:
This is really AAA quality stuff. Could you share some details on how is the displacement / z-depth output generated? Are you using photogrammetry or some hardware based solution?