So im trying to model a speaker. I have got the basic shape set. I have created a rectangle and used the subsurf modifier and loop cuts to get the shape i want (not sure if this is the best way).
So now im trying to create really thin intruded striping along the shape of the object. (with intruded i mean opposite of extruded). Just a couple of millimiter inwards, and a couple of millimiters wide. So im looking for the best way to do this.
I have tried selecting a face , scaling it smaller, then intruding, then scaling, then extruding it back the to the surface. This methods works, but it limits me to the shape of the face. Plus, when I reactivate the subsurf… it completely messes it up.
So my question is… Looking at the shape a created… What is the best way to create really thin intrude lines on my object, that are compatible with the subsurf. And more importantly, being able to have control over there shape… See the example for what I mean. THese lines dont follow the outside lines of the object but have a shape of their own…
Thank you in advance!