Hello, I need your help again. A very simple and not so simple question.
I want to make my character walk and turn in 8 directions.
Like if you press the W button, it turns north, if you press W+A it turns northwest. If you press the S button it turns south… You got the point.
@Cotaks
Thank you for your reply. I downloaded your template for the 8 directional movement… But it doesn’t work. I mean when I start the engine nothing happens, I can’t control the player
@WKnight02
This looks interesting… I tried to use it but it doesn’t really work. I’m doing something wrong. Can you maybe provide me a quick tutorial how to set up this script?
@Cotaks
I have a question. My player moves fine when I set the physics type to “dynamic”, but I need it to be a “character”.
If it is set to “character” the player won’t move. Any chance to change that the player moves when set to “character”?
Oh, and the “action” output of the player movement is really cool! Have you an idea how to add the output “running”?
That would be very cool to know!
Edit: Okay, I figured the “running” output out by myself ^^
Nevermind, now it is working. I deleted the “settings” script… LOVE IT.
you should just open the settings and set the right resolution/settings. no need to remove the settings.
I have a question. My player moves fine when I set the physics type to “dynamic”, but I need it to be a “character”.
No, character settings is not the way to go, and has other programming options then dynamic. When i created the script the character setting was not a good thing to use at all, in my eyes it’s still not good, dynamic gives the best results and you can script it however you like. For simple things character setup is great to use, for complex thing dynamic is the way to go.