A Volvo P1800 I created in Blender 2.79.
2048 Samples + denoiser
2560x1440 (approx. 4 hrs Render time on cpu? Maybe more, didn’t note that)
Filmic Colour Management (Base Contrast)
It took me more than half a year to finish this due to lack of motivation at some points
But I a pretty proud that I actually finished something this time!
For texturing I used Quixels 3DO and NDO (took me some time to figure out how to use this software, part of my motivation problem) with the Pixar Renderman Export presets.
I only used the Principled Shader in this one.
It worked quite well but some adjustments had to be done in Blender.
Still, a very impressive job!
I love the Interior! The mesh looks very clean, clean UV-Unwrapping und great texturing. The artwork turned out pretty solid and realistic, wasn´t expecting that
You got my stars !
great work ,from the original no difference, if someone see this picture and didnt know that this made in Blender they think it is a original picture from this Car
Wow, awesome renders! I love the soft teal tint. It gives makes the images so “calm” - And it is matching the lighting as well.
I thought the environment render was a reference image.