so im fairly new with blender, altho not a total noob, but still there are things i dont know how to do. currently im trying to render some animations, diablo2 style and i want to cutoff from the weapons the parts where the wrists are but without rendering the wrists.
i hope it makes sense, if not i wuld post example images.
Separate the “hidden” geometry of your weapon (make it a seperate object) and hide that object for rendering.
OR
Give the wrists an alpha mask material that cuts out everything behind it (gives hidden parts the background color / transparency). The material setup for this varies depending on which render engine you use.
[LIST]
Blender Render: Enable mask transparency for your wrists and set the alpha slider to 0.
Cycles Render: give the wrists a pure transparent material. Select your weapon material and add the following node setup: