Im trying to render this glass cabinet on top of the image (background image), three sides of the cabinet have glass walls. After compositing I get those walls as look like a solid color and i can’t see the image behind the glass.
This is my node setup for the “glass” - other than that that’s more or less exactly your file, so no need to exchange that.
Your last render with vine glasses is really cool, that is what I want to achieve. But my renders not look the same as Yours. Did you put some extra lighting in the sence?
Here is the blend file: forum_new.blend (3.08 MB)
I put that background image onto a plane and placed it in the front and back of the scene - to provide scene adequate lighting and reflections for the glass panes. I assume you did something very similar in your first render?