Hello, I’m in need of some serious help.
I’m creating a friend’s character and am seriously having some trouble with the feathers.
Currently the furthest progress I’ve made is creating a hair particle system emitting from a vertex group. I have since converted the strands into the objects (feather textured polygons). However, I have no clue what-so-ever how to style each of them individually with the combing tool.
I’ve been searching all over the internet for an answer to this but have had no success.
PLEASE someone help me.