I’m experimenting with an old project of mine.
Making a night/day cycle skybox with material nodes.
I was wondering if anybody knows how to add a sunflare to it.
Preferrably with light data from a lamp, so that if you move the lamp the sunflare moves.
It’s not the goal to be super realistic just an indication of where the sun is.
Anything that could help me make it myself, tutorials, projects, documentation is welcome!
very nice and tricky effect.
I saw this in your last bgmc26 solar sailing game (good hypnotic mood …).
I guess you didn’t find that effect by reading blender or programmation pdf manual
I make some tests on your sun.blend file.
The result is very adapted for static point of view.
I try to move a camera or the orientation of the sun, artefacts appears.