I’ve started dabbling in Blender a couple weeks ago and I’m currently trying to model an Alliance faction sword from the upcoming WoW expansion with intention of 3D printing it later. I got the bottom part down quite nicely, but I can’t think of any effective way to model the hilt and it’s ‘cascading’ details. All I know is that I should probably use the Arraymodifier and possibly an empty, but besides that I’m completely lost Please help, thanks all in advance.
Thank you so much, exactly what I was looking for. Having not ever used Rip Fill before I had no idea it could be done this way
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