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Thread: Bad guys

  1. #1
    Member waaf's Avatar
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    Bad guys

    Hi. Let's try thees guys…concept by Sanf Wu https://www.artstation.com/sanf

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    Last edited by waaf; 18-Feb-18 at 05:40. Reason: update



  2. #2
    Member waaf's Avatar
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    a little update
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  3. #3
    Member waaf's Avatar
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    Up...made some shoes..
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  4. #4
    Hi waaf.

    Sanf Wu's concepts of his pictures are pretty cool. Nice. You're doing good so far I think. The characters have a lot of accessories so it's gonna be interesting to see you make all of that. Good luck.



  5. #5
    Member waaf's Avatar
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    Hi loren. Sorry I answer so late...I was busy with sculptjanuary2018
    I don't know if I'll do every little thing of the concept...I sooo lazy



  6. #6
    Member waaf's Avatar
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    modeling finished (for now...I don't know if I will model some of the accessories later)
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  7. #7
    Member waaf's Avatar
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    some materials
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  8. #8
    Member waaf's Avatar
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    P.S.: Someone knows why socks and jeans, using an emit plane as light source, show like flat shading? If I light the scene with an HDRI this doesn't happen. I post the materials settings too ( It seems that if I disconnect the bump node the issue doesn't show...)
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  9. #9
    Member Safetyman's Avatar
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    Really the only thing that bothers me is the zipper... most zippers zip from bottom to top, but that's a minor issue. Nice work here.
    Quicksand has no sense of humor
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  10. #10
    Member waaf's Avatar
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    Safetyman...you're right!!!!! I didn't think about it!!! It was wrong in the concept and I didn't notice it



  11. #11
    Member waaf's Avatar
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    materials almost done...still have to solve the "flat shading" on the socks and on the throusers
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  12. #12
    Member waaf's Avatar
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    I think I've done! Which one as final? First is raw rendering, 2nd is just with color correction, 3rd is with lens distortion and glare
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  13. #13
    Member Safetyman's Avatar
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    Looking good man!
    Quicksand has no sense of humor
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  14. #14
    Member waaf's Avatar
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    I think I'll post it in finished works...



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