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Thread: Cherry

  1. #21
    Beautiful render



  2. #22
    Very nice piece. Particularly like the cloth and the flower-hair bit.



  3. #23
    I really like this. Thank you.



  4. #24
    Member Chebylshev's Avatar
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    @rombout - Ahh thanks~ I think I also had an issue with how I cut the fabric though, and the sleeve didn't quite fit the bodice :P

    Thanks for your comments, Darksider, SamusDrake, and Mrphil!



  5. #25
    Member rombout's Avatar
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    PS i bumped into a small piece of code which can generate patterns from blender curves automatically in Marvelous Designer. I found this very cool, but it was a plugin and only did one piece or object.

    Since Marvelous Doesnt have a proper import option for eps or some files i thought this is super usefull. Say you have existing patterns in eps or pdf, you can import those to Blender as curves. Than use this addon to draw them in MD.

    I expanded it with a couple options like only do selection, do all patterns or choose from dropdown menu. Also added a small little check so the cursor doesnt fly off screen and can do some harm by clicking un wanted stuff. This was needed cause on mac when it starts it can be stopped as it done in root of system.
    First time i tried it all kinds of icons where pulled from my dock and tons of app where openend hahahaha

    I have been working quite a lot on it in December and havent really promoted it yet
    I think it can come be quite useful for people. It uses build in windows mouse move function. You can send codes to it and it will execute this automatically. For OSX i had to some research but i found a little app which users need to install.

    Here's a little test scene i did, all is done automatically after i slide blender to the side and hit the button

    with the MD icon
    Last edited by rombout; 16-Jan-18 at 19:05.



  6. #26
    Member Chebylshev's Avatar
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    @rombout - Wooh that's cool! I usually try to work around it by putting the pattern texture onto a big plane and tracing it, which is quite slow and not always accurate... This could make things easier



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