Hi guys, im trying to stack different nodes to alter the look of my texture. I would like to have control over its color, contrast/brightness and its RGB curves…
So im trying to group these nodes…but only the top one seems to have effect on the look of my texture at the moment…
How can I stack these nodes and make them work (i only have 1 input, for 3 outputs)
and, as a follow up question… do i put this nodegroup where it is now… or after the texture coordinate node or the mapping node?