Artist required for regular organic modeling

I’m writing on behalf of Everbloom Studios, and we are looking for a render artist specializing in organic work to join our team and accept regular work.

We currently create maps for Minecraft, as part of an official partnership with Microsoft. For this, we need voxelized models. You can see examples here: http://everbloomstudios.com/maps/jurassic-depths/

We would prefer someone who is ambitious for game design and is looking for a long-term position, as we are working to expand as a game design studio, using the experience and contacts we’ve gathered from working with MS. But, short term positions are also welcome.

Please send your CV, portfolio and hourly rate to [email protected]

(We can also do royalty payments in return for your work. But we can only disclose sales figures after signing an NDA.)

sent you an email with work portfolio, please take a look…