What's the right way to inset custom shapes/text?


I have this logo, and I want to put it on a black granite plate, with the logo in gold. I want this logo to be slightly inset into the granite, as if it was carved out. Kinda like this:


I have tried to use the boolean technique, but that messes up the topology.

I am using cycles , and I have this logo as an Illustrator file. (and the font)

What would be the best way of achieving this effect?

I’d just do it in shader.

http://pasteall.org/blend/index.php?id=48715

If you must have it modeled out in the mesh for some reason: