Male Portrait


Not 100% satisfied with it but I have to move on and let this one go as it is.
Sculpted in Zbrush, textured in Substance Painter, assembled and rendered in Blender (Cycles)

Wow!. really great head mesh. Only comment is SSS seems a bit high around the nose and lips. Might suggest a second render of just areas with a lighter SSS influence and then composite the two renders in Gimp or photoshop

Thanks! Yeah I sure know that by now ^^ (I also posted the image in the Blender Facebook group and the Ten Thousand Hour Group). I would just rerender it (it just takes 10 minutes :slight_smile: )

His glasses’ handle is below hair?