I’m doing this tutorial here and I have a small problem
At 12:40 in the video he begins to scale a section of the anvil. When I attempt this it has the opposite effect, doesn’t even look like his. For example, I had the same parts highlighted but when I scale it distorts the cube on top and the edges of the cube on top are not straight when I attempt scaling.
I am assuming he is scaling with an axis or something. I have proportional editing off and I am aware that I need to go into Z mode to select what he selects because he must have some shortuct I don’t know of to select what he selects. So I am not sure as to how he is “squashing it”
He is selecting the bottom of the cube with box select (limit selection to visible is off)
He is turning off proportional editing
He is normally scaling it at the median point.
What I mean is, he is squashing it. This middle part is being flattened somehow. When I hit S it does not do that. It shrinks it or enlarges it out of proportion.
I’ll share a screenshot in a moment as I edit this post.
Edit:
This is what happens when I hit S to scale. The middle part is shrunk and going the other way distorts it largely.
Do you have a tutorial you can recommend that follows an updated workflow for modeling? I was thinking of jumping into this one after I finish the Anvil: