So far I haven’t found any tutorials or examples of option menus in BGE. If anybody has any examples or templates, could he toss ones to me?
My expections of settings menu:
- Sound volume
- Music volume
- Speech volume
- Switch between resolutions (240p, 480p and 720p)
- Switch between aspect ratios (4:3 and 16:9, meaning that if resolution is set 480p, the 4:3 will set it to 640x480 and 16:9 to 856x480)
- Switch between full screen and window
- Control settings (or at least the switch between controllers (keyboard, Joystick and USB Dual Shock))
- Reset to defaults
- Save changes
- Deny changes
Btw, if anybody has a template, I hope it, or at least its layout, can be modified.
Offtoptic: Blender’s current ingame text feature doesn’t allow further customization, meaning that text can only be monochrome color. Or are there any ways to, for instance, give gradient color or overline to ingame text?