So I’m making this logo, its a 3D text converted into a mesh, with a another text mesh behind it. the text behind it acts as an light emitter. But when Im in the render view looking from the camera, the lighting is perfect! I hid the actual emitter but kept the light emitted! But every time I do my final render It shows up with a lot of the light missing! And so its hard to see the font! What do I need to fix this??
I want my final render to look like the top image ie, the render preview! But what I got is the below image!
.blend file included!
Thanks for helping me out! Im a bit of a noob!
Attachments
TheKarmanBarFontAnimation.blend (8.57 MB)