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  1. #61
    Member RLGUY's Avatar
    Join Date
    Mar 2017
    Location
    Vancouver
    Posts
    28
    Originally Posted by teddiursa View Post
    @RLGUY what's the planned release date, is it months from now?
    We don't want to leave the project in beta too long. At the moment we're hoping to be able to release in 2-3 months. We'll have to see how the beta goes and how many things require fixing first before we set a solid release date.

    Originally Posted by michaelws View Post
    Just stumbled across your YouTube video. Probably too late to get an invite to test but will definitely want to purchase when it is ready.
    The first wave of invites have already been sent out. If you want to have a chance to be selected for a later wave, feel free to send in an application: https://github.com/rlguy/Blender-FLI...-a-Beta-Invite



  2. #62
    Member GCharb's Avatar
    Join Date
    Sep 2012
    Location
    Montreal, QC
    Posts
    379
    The only thing that will be missing after this is an infinite ocean tool, one that could be composited with the flip fluids, as can be done in Houdini!
    2D/3D animator and concept artist from Montreal, Canada
    Mad Steam Studio



  3. #63
    @RLGUY could you release FLIP Fluids Addon development timetable?



  4. #64
    Member RLGUY's Avatar
    Join Date
    Mar 2017
    Location
    Vancouver
    Posts
    28
    Hey teddiursa, what do you mean by 'development timetable' exactly? What kind of things would you expect to see in the development timetable?



  5. #65
    I would be quite interested in becoming a beta tester.

    I have a weaker machine with the following specs:

    i7-5500u (dual core)
    8GB ram
    Intel HD graphics 5500
    Windows 10
    1TB HDD

    I would be able to test it out on a weaker machine.



  6. #66



  7. #67
    New User
    Join Date
    Aug 2017
    Location
    San Francisco
    Posts
    2
    Pretty amazing project, cant wait to here more from it soon!



  8. #68
    Very very interesting...



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