I have a lego character which i move around using a xbox controller. I have 3 seperate actions for this character:
Walking
StopWalking
Idle
When i start the game, the character is using the idle action. When i move the joystick he starts moving but he is not walking, when he stops moving, the idle action no longer runs. The logic is:
From the printout, i can see that these actions are being activated, but i don’t see it. I have attached the blend file which contains the python script.
Fixed it. You have to deactivate the actuators for the other animations before the new ones will function properly, which you can do with cont.deactivate(act_name).