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Thread: Misty Forest

  1. #1
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    Misty Forest

    a small scene, as I wanted to test some volumetrics with Cycles.
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  2. #2
    Member asmithey's Avatar
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    Looks great!
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    Very real looking. The composition is very pleasing.

    May I ask how long the 1080x1920 render took?



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    when I did the test renderings, I used 256 samples for 1080*1920 and that took about 2 hours. (rendered on cpu because of needed RAM).
    I am sure I could have optimized that scene, reducing texture size for example.



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    oh, and those renderings at 256 samples already looked fine. But I rendered at larger size over night at 512 samples, that must have been 10-12 hours - but I didn´t check the time, to be honest.



  6. #6
    Member OLG's Avatar
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    That looks really good. Thanks for sharing.



  7. #7
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    This is almost photo-realistic. Amazing. Only the two sapplings in the front on the left side look a little to bright? I mean the sun is coming from the back but they are still lit a tad too much. But who am I to judge.
    Great shot!



  8. #8
    Member Okavango's Avatar
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    Beautiful atmosphere and vegetation.



  9. #9
    Member BlenderWillie's Avatar
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    Really impressive. Great job. A beautiful mood.
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  10. #10
    Member Taros's Avatar
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    Really nice and realistic. What did you used for the trees etc.?

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  11. #11
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    A beautiful sunny day. very nice



  12. #12
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    very nice.
    Last edited by Remade; 17-Feb-18 at 02:58.



  13. #13
    Member SynaGl0w's Avatar
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    Really sets the mood. Excellent work!
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  14. #14
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    Simply beautiful...



  15. #15
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    thanks!
    Because of Taros question (some info about the trees): in the background I just used two Douglas fir like trees, that I created for a project at Laubwerk, so this was basically recycling ;-)
    The sparse beech trees have been created for this project, as trees in the forest tend to grow in a different way, compared to "solo" trees. For the leaves I used a simple mesh, roughly following the alpha outline - this helps a lot to catch the light, compared to flat surfaces. I modified the colour texture of the leaves and painted some height and translucency info by hand. From the manual height map I created a normal map.
    A rough base of the trees was created with Xfrog, but as the alignment tools are lacking (Xfrog is getting old, compared to Speedtree and the like), I arranged the twigs with Mograph (Animation Nodes of Cinema4D), but a particle system also could have been used.
    So all in all nothing fancy, I think the lighting does the most work.



  16. #16
    Member pkrissz's Avatar
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    It looks amazing



  17. #17
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    it looks fantastic!



  18. #18
    Member Taros's Avatar
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    Thanx. The lighting is really nice.
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  19. #19
    New User studio2a3d's Avatar
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    Great job!



  20. #20
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    Beautiful render. It has a calm and mysterious mood to it makes you wonder what's off in the distance. Excellent work!



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