Hello everyone! I’m working on this character for a web-comic, and it’s been going pretty well so far (except for rigging and how long it’s taking because of school). Although, I feel as if my growth as an artist is stagnating, so I was hoping to get some critique, mainly on the rigging, since that’s were my knowledge is lacking the most, next to texturing. I just haven’t gotten around to that yet. You can also disregard any “garbage” you find the *.blend, I’m pretty messy until the model has all the core things it needs done.
Some particular things I’m a bit concerned about:
- Rigging the necklace
- Rigging the “Handles”
- Making those cool look UI-like rigs
- Making the rig more intuitive to use
- Binding UI buttons to the rig? Can Blender even do that? (Like adding a list of buttons and sliders to the Properities Shelf, that sticks with the rig when it’s linked in other files.)
***More views of the character: