Here’s a real time video, done in Blender (and Gimp for the textures).
I finally found the easiest way to create fake “metal” objects, and also how to create real time shadow that are good enough for the job
There’s only one thing I can’t do with OpenGL it’s the motion blur, but I guess I’ll find a way some time somehow
Thanks, not real time physics, I don’t really know how to do it, I just animated the ball and the players ^^
I asked a youtuber who use to create free games with Blender if he wanted to work with me, I would have given this project without hesitation but he never gave me a reply
But it’s rendered with OpenGL (it’s wayyyy faster ahah)