Here’s my latest character design work that I made for the WeeklyCGChallenge #121. It was a lot of fun to experiment with the hair and lighting. You can find all renders and wireframe on ArtStation - https://www.artstation.com/artwork/ZknKN
I know the mask doesn’t really make sense with the nose exposed. I wanted to show a lot of the character’s skin to give a more humanized feel, so the idea is that there’s a separate nose piece that attaches on top of the mouth piece. Anyway… Let me know what you think!
Cool. Good job overall.
The only thing I se that could be improved is the skin. You got the metal in the mask and the glass in the goggles and the hair so good but the skin seems a bit flat and dull.