Hi and thanks for reading my post. I am testing Freestyle Line Style and when I increase Thickness, the corners look ugly - the lines do not connect. See attachments. Could anybody kindly help me with this, pls?
Thx in advance!
K
Hi and thanks for reading my post. I am testing Freestyle Line Style and when I increase Thickness, the corners look ugly - the lines do not connect. See attachments. Could anybody kindly help me with this, pls?
Thx in advance!
K
When you turn on Freestyle, you get additional options in the RenderLayers tab. The default for line caps is āButtā. Change that to āSquareā.
Hi and thanks for your reply. I tried that before. See for yourself
I tried this and it seemed to improve things for thicker line styles:
And now I am experimenting as much as you are. Explain how you are building your objects in your scene or, better, post a simple blend file that exhibits the problem.
Hi,
thanks for your reply, but it does not work for me. The scene I used for imported from Max, but thatās most likely not the issue because the bad corners popped up on me even when working with native Blender primitives. Just open Blender and render the default cube with Freestyle Thickness of 35 or so. The bottom corner is bad.
Bets regards,
K
I wasnāt going as high as 35px. This is still not perfect but the closest Iāve gotten so far. This uses āRelativeā line thickness, āButtā ends, with āChainingā set to āSketchyā. Iāve noticed that setting āRoundsā lower makes it worse but raising it above 3 doesnāt make it better. And, yeah, at this point I am out of my depth with Freestyle because Iām venturing into places Iāve never been.
Good luck. I learned some new stuff about Freestyle so it was worth it.