Low Poly Horse

Hello!

I am working on a low poly horse for a game I am working on. This is my progress so far.
This is my first low poly model ever, so I know it is not great, but I would love to hear your opinions on how I can improve it.




Thank you very much for your time!

  1. Is it just the perspective or is the model itself slightly asymmetric? Using the standard viewport directions would help
  2. Show it in edit mode so we can see the wire frame / topology better (Then you could also switch to smooth shading)
  3. The legs seem to be disconnected from the main body. Is there a specific reason for that? Otherwise, I would definitely go for a single closed surface.