Hey there,
I’m new to Blender’s scripting and have been trying to make a simple little script that simply changes the UV layer on all my scene objects at the same time. For example changing from the “UVMap” to “Lightmap” layer.
I’ve tried the following but it only seems to change the active object and ignores all other objects:
import bpy
for o in bpy.context.scene.objects:
bpy.context.object.data.uv_textures[‘Lightmap’].active = True
Any help would be great, thanks.
James.