Here are the modified cfg files.
PART
{
name = BFR_Engines
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/BFR_Engines
rotation = 0, 0, 0
}
rescaleFactor = 1.8
node_stack_top = 0.0, 1.05, 0.0, 0.0, 1.0, 0.0, 4
mass = 82
// heatConductivity = 0.06 // half default
skinInternalConductionMult = 4.0
emissiveConstant = 0.8 // engine nozzles are good at radiating.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
breakingForce = 400
breakingTorque = 400
crashTolerance = 20
maxTemp = 2000 // = 3600
TechRequired = veryHeavyRocketry
entryCost = 115000
cost = 80000
category = Engine
subcategory = 0
title = RAP-37000 "Kingfisher" Booster Engine Cluster
manufacturer = Tundra Exploration
description = Modern construction techniques result in the Kingfisher series being astonishingly efficient and thrusty in a small package. This absolutely enormous cluster of them is equipped with 2 modes, one being all of the engines, and the other only being the center three engines for more precise burns.
tags = Gojira BFR ITS big raptor sl sea web landing engine s1
attachRules = 1,0,1,1,0
EFFECTS
{
running_full
{
AUDIO
{
channel = Ship
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokepoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/ks25_Exhaust
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.5
speed = 1.0 1.2
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = smokePoint
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
running_one
{
AUDIO
{
channel = Ship
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokepoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/ks25_Exhaust
transformName = centerTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.5
speed = 1.0 1.2
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = smokePoint
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
}
EFFECTS
{
running
{
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 0.1 0.0
volume = 0.5 0.05
volume = 1.0 0.5
pitch = 0.0 0.5
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/Monoprop_medium
transformName = RCS
emission = 0.0 0.0
emission = 0.1 0.0
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
localRotation = -90, 0, 0
}
}
}
MODULE
{
name = MultiModeEngine
primaryEngineID = AllEngines
secondaryEngineID = CenterOnly
}
MODULE
{
name = ModuleEnginesFX
engineID = AllEngines
runningEffectName = running_full
thrustVectorTransformName = thrustTransform
exhaustDamage = True
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 58900
heatProduction = 1
6
fxOffset = 0, 0, 0.25
EngineType = LiquidFuel
PROPELLANT
{
name = LqdMethane
ratio = 1.0
DrawGauge = True
}
PROPELLANT
{
name = LqdOxygen
ratio = 3.8
}
atmosphereCurve
{
key = 0 356
key = 1 330
key = 12 0.001
}
}
MODULE
{
name = ModuleEnginesFX
engineID = CenterOnly
runningEffectName = running_one
thrustVectorTransformName = centerTransform
exhaustDamage = True
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 13300
heatProduction = 350
fxOffset = 0, 0, 0.25
EngineType = LiquidFuel
PROPELLANT
{
name = LqdMethane
ratio = 1.0
DrawGauge = True
}
PROPELLANT
{
name = LqdOxygen
ratio = 3.8
}
atmosphereCurve
{
key = 0 356
key = 1 330
key = 12 0.001
}
}
MODULE
{
name = ModuleSurfaceFX
thrustProviderModuleIndex = 1
fxMax = 0.9
maxDistance = 50
falloff = 1.8
thrustTransformName = thrustTransform
}
MODULE
{
name = ModuleSurfaceFX
thrustProviderModuleIndex = 2
fxMax = 0.6
maxDistance = 40
falloff = 1.8
thrustTransformName = centerTransform
}
MODULE
{
name = ModuleGimbal
gimbalTransformName = gimbalTransform
gimbalRange = 4
}
MODULE
{
name = ModuleAlternator
RESOURCE
{
name = ElectricCharge
rate = 12.0
}
}
RESOURCE
{
name = ElectricCharge
amount = 0
maxAmount = 0
isTweakable = false
hideFlow = true
}
MODULE
{
name = ModuleRCSFX
thrusterTransformName = RCS
thrusterPower = 17
resourceName = LiquidFuel
resourceFlowMode = STAGE_PRIORITY_FLOW
PROPELLANT
{
name = LqdMethane
ratio = 1.0
DrawGauge = True
resourceFlowMode = STAGE_PRIORITY_FLOW
}
PROPELLANT
{
name = LqdOxygen
ratio = 3.8
resourceFlowMode = STAGE_PRIORITY_FLOW
}
atmosphereCurve
{
key = 0 240
key = 1 100
key = 4 0.001
}
}
}
PART{
name = BFR_ProbeCore
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/BFR_ProbeCore
rotation = 0, 180, 0
}
rescaleFactor = 1.8
node_stack_top = 0.0, 0.90, 0.0, 0.0, 1.0, 0.0, 4
node_stack_bottom = 0.0, -0.90, 0.0, 0.0, -1.0, 0.0, 4
TechRequired = veryHeavyRocketry
entryCost = 33000
cost = 4200
category = Pods
subcategory = 0
title = Gojira BFT-10 Probe Core
manufacturer = Tundra Exploration
description = This huge slab of avionics is chiefly responsible for keeping Gojira's booster on course as it returns safely to the surface. Loaded with electric charge and with powerful reaction wheels, it is hopefully up to the task.
tags = Gojira BFR ITS big probe control rcs reaction wheel landing s1
attachRules = 1,0,1,1,1
mass = 9.5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 45
maxTemp = 8000
vesselType = Ship
MODULE
{
name = ModuleCommand
minimumCrew = 0
}
RESOURCE
{
name = ElectricCharge
amount = 1600
maxAmount = 1600
}
MODULE
{
name = ModuleSAS
SASServiceLevel = 3
}
MODULE
{
name = ModuleReactionWheel
PitchTorque = 75
YawTorque = 75
RollTorque = 75
RESOURCE
{
name = ElectricCharge
rate = 2
}
}
MODULE
{
name = ModuleRCSFX
thrusterTransformName = RCS
thrusterPower = 17
resourceName = LiquidFuel
resourceFlowMode = STAGE_PRIORITY_FLOW
PROPELLANT
{
name = LiquidFuel
ratio = 1.1
DrawGauge = True
resourceFlowMode = STAGE_PRIORITY_FLOW
}
PROPELLANT
{
name = Oxidizer
ratio = 1.3
resourceFlowMode = STAGE_PRIORITY_FLOW
}
atmosphereCurve
{
key = 0 240
key = 1 100
key = 4 0.001
}
}
EFFECTS
{
running
{
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 0.1 0.0
volume = 0.5 0.05
volume = 1.0 0.5
pitch = 0.0 0.5
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/Monoprop_medium
transformName = RCS
emission = 0.0 0.0
emission = 0.1 0.0
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
localRotation = -90, 0, 0
}
}
}
}
PART
{
name = ITS_SLE
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/ITS_SLE
rotation = 0, 180, 0
}
rescaleFactor = 1.8
node_stack_top = 0.0, -0.6, 0.0, 0.0, 1.0, 0.0, 3
TechRequired = heavierRocketry
entryCost = 14000
cost = 18000
category = Engine
subcategory = 0
title = RAP-3000 "Kingfisher" Sea Level Engine Cluster
manufacturer = Tundra Exploration
description = Modern construction techniques result in the Kingfisher series being astonishingly efficient and thrusty in a small package. This cluster of three engines are used to land the vessel on the surfaces of planets and moons with an atmosphere. If these fail during your landing burn, good luck!
tags = Gojira BFR ITS big BFS ship raptor sl sea engine s2 landing
attachRules = 1,0,1,0,0
CoMOffset = 0.0, -0.9, 0.0
mass = 7.5
// heatConductivity = 0.06 // half default
skinInternalConductionMult = 4.0
emissiveConstant = 0.8 // engine nozzles are good at radiating.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 8
breakingForce = 200
breakingTorque = 200
maxTemp = 8000
bulkheadProfiles = size2
EFFECTS
{
running_full
{
AUDIO
{
channel = Ship
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokepoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/ks25_Exhaust
transformName = thrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.5
speed = 1.0 1.2
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = smokePoint
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
running_one
{
AUDIO
{
channel = Ship
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokepoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/ks25_Exhaust
transformName = centerTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.5
speed = 1.0 1.2
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = smokePoint
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
}
MODULE
{
name = ModuleEnginesFX
runningEffectName = running_full
thrustVectorTransformName = thrustTransform
exhaustDamage = True
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 5700
heatProduction = 196
fxOffset = 0, 0, 0.25
EngineType = LiquidFuel
PROPELLANT
{
name = LqdMethane
ratio = 1.0
DrawGauge = True
}
PROPELLANT
{
name = LqdOxygen
ratio = 3.8
}
atmosphereCurve
{
key = 0 356
key = 1 330
key = 12 0.001
}
}
MODULE
{
name = ModuleAlternator
RESOURCE
{
name = ElectricCharge
rate = 10.0
}
}
RESOURCE
{
name = ElectricCharge
amount = 0
maxAmount = 0
isTweakable = false
hideFlow = true
}
MODULE
{
name = ModuleSurfaceFX
thrustProviderModuleIndex = 2
fxMax = 0.6
maxDistance = 40
falloff = 1.8
thrustTransformName = centerTransform
}
MODULE
{
name = ModuleGimbal
gimbalTransformName = Engine_Cluster
gimbalRange = 2
}
MODULE
{
name = ModuleAlternator
RESOURCE
{
name = ElectricCharge
rate = 12.0
}
}
MODULE
{
name = ModuleGimbal
gimbalTransformName = gimbalTransform
gimbalRange = 2
}
}
PART
{
name = ITS_VAC
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/ITS_VAC
rotation = 0, 180, 0
}
rescaleFactor = 1.8
node_stack_top = 0.0, 0.65, 0.0, 0.0, 1.0, 0.0, 3
node_stack_bottom = 0.0, -0.6, 0.0, 0.0, -1.0, 0.0, 3
TechRequired = heavierRocketry
entryCost = 14000
cost = 24500
category = Engine
subcategory = 0
title = RU-1K "Kingfisher" Vacuum Engine
manufacturer = Tundra Exploration
description = Modern construction techniques result in the Kingfisher series being astonishingly efficient and thrusty in a small package. This cluster of four engines is used for use on orbit and on atmosphereless bodies. Try not to ding these up during landing.
tags = Gojira BFR ITS big BFS ship raptor vacuum engine s2 landing
attachRules = 1,0,1,0,0
CoMOffset = 0.0, -1.5, 0.0
mass = 18
// heatConductivity = 0.06 // half default
skinInternalConductionMult = 4.0
emissiveConstant = 0.8 // engine nozzles are good at radiating.
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 8
breakingForce = 200
breakingTorque = 200
maxTemp = 8000
bulkheadProfiles = size2
EFFECTS
{
running_closed
{
AUDIO
{
channel = Ship
clip = sound_rocket_spurts
volume = 0.0 0.0
volume = 1.0 1.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
PREFAB_PARTICLE
{
prefabName = fx_smokeTrail_veryLarge
transformName = smokepoint
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.25
speed = 1.0 1.0
localOffset = 0, 0, 1
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/ks1_Exhaust
transformName = ThrustTransform
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.5
speed = 1.0 1.2
}
}
engage
{
AUDIO
{
channel = Ship
clip = sound_vent_soft
volume = 1.0
pitch = 2.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = smokePoint
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
}
MODULE
{
name = ModuleEnginesFX
runningEffectName = running_closed
thrustVectorTransformName = ThrustTransform
exhaustDamage = True
ignitionThreshold = 0.1
minThrust = 0
maxThrust = 7600
heatProduction = 350
fxOffset = 0, 0, 1.2
EngineType = LiquidFuel
PROPELLANT
{
name = LqdMethane
ratio = 1.0
DrawGauge = True
}
PROPELLANT
{
name = LqdOxygen
ratio = 3.8
}
atmosphereCurve
{
key = 0 375
key = 1 85
key = 3 0.001
}
}
MODULE
{
name = ModuleAlternator
RESOURCE
{
name = ElectricCharge
rate = 10.0
}
}
RESOURCE
{
name = ElectricCharge
amount = 0
maxAmount = 0
isTweakable = false
hideFlow = true
}
MODULE
{
name = ModuleSurfaceFX
thrustProviderModuleIndex = 0
fxMax = 0.8
maxDistance = 50
falloff = 2
thrustTransformName = ThrustTransform
}
}
PART
{
name = BFR_Tank
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/BFR_Tank
rotation = 0, 180, 0
}
rescaleFactor = 1.8
node_stack_top = 0.0, 13.5, 0.0, 0.0, 1.0, 0.0, 4
node_stack_bottom = 0.0, -13.5, 0.0, 0.0, -1.0, 0.0, 4
node_attach = 0.0, 0.0, -1, 0.0, 0.0, 1.0
TechRequired = veryHeavyRocketry
entryCost = 46600
cost = 12000
category = Propulsion
subcategory = 0
title = Gojira BFT-9000 Fuel Tank
manufacturer = Tundra Exploration
tags = Gojira BFR ITS big tank fueltank s1 landing
description = This gargantuan composite tank rivals the height of skyscrapers, storing enough fuel to sling up Gojira and return safely to the ground for economical reuse. Unsafe returns may result in increased mission costs and entertaining explosions.
attachRules = 1,1,1,1,0
mass = 83
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
breakingForce = 400
breakingTorque = 400
maxTemp = 8000
bulkheadProfiles = size3, srf
emissiveConstant = 0.8
skinInternalConductionMult = 4.0
RESOURCE
{
name = LqdMethane
amount = 632196
maxAmount = 632196
}
RESOURCE
{
name = LqdOxygen
amount = 2402346
maxAmount = 2402346
}
PART
{
name = ITS_Tank
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/ITS_Tank
rotation = 0, 180, 0
}
rescaleFactor = 1.8
node_stack_top = 0.0, 5.27, 0.0, 0.0, 1.0, 0.0, 4
node_stack_bottom = 0.0, -4.7, 0.0, 0.0, -1.0, 0.0, 4
node_attach = 0.0, 0.0, -1.25, 0.0, 0.0, 1.0
TechRequired = heavierRocketry
entryCost = 46600
cost = 12000
category = Propulsion
subcategory = 0
title = Gojira BFT-1700 Shielded Fuel Tank
manufacturer = Tundra Exploration
description = This massive, insulated fuel tank is designed to contain all of Gojira's propellant for long interplanetary voyages. Shielding protects its content from the forces of reentry.
tags = Gojira BFR ITS big BFS ship tank fueltank heatshield heat shield s2 landing
attachRules = 1,1,1,1,0
mass = 23
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
breakingForce = 400
breakingTorque = 400
maxTemp = 8000
bulkheadProfiles = size3, srf
CoMOffset = 0.0, -1, 0.0
emissiveConstant = 0.8
skinInternalConductionMult = 4.0
RESOURCE
{
name = LqdMethane
amount = 231023
maxAmount = 231023
}
RESOURCE
{
name = LqdOxygen
amount = 877889
maxAmount = 877889
}
}
PART
{
name = ITS_DockingPort
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/ITS_DockingPort
rotation = 0, 180, 0
}
rescaleFactor = 1.8
node_stack_top = 0.0, 0.05, 0.0, 0.0, 1.0, 0.0, 4
node_stack_bottom = 0.0, -0.05, 0.0, 0.0, -1.0, 0.0, 4
fx_gasBurst_white = 0.0, 0.0650517, 0.0, 0.0, 1.0, 0.0, decouple
sound_vent_large = decouple
TechRequired = veryHeavyRocketry
entryCost = 9200
cost = 900
category = Coupling
subcategory = 0
title = Gojira BFS-29 Stack Decoupler
manufacturer = Tundra Exploration
description = This decoupler is designed to separate Gojira from its massive booster. It has the added benefit of being the world's largest hula hoop.
tags = Gojira BFR ITS big BFS ship docking port ring back butt s2
attachRules = 1,0,1,1,0
mass = 1
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 9
maxTemp = 8000
fuelCrossFeed = False
stageOffset = 1
childStageOffset = 1
bulkheadProfiles = size1
stagingIcon = DECOUPLER_VERT
DRAG_CUBE
{
cube = Default, 0.3840669,0.7586023,0.765933, 0.3840669,0.7586111,0.765933, 1.250829,0.890376,0.2939519, 1.250829,0.9989504,0.1118914, 0.3840669,0.7559006,0.7659331, 0.3840669,0.7590505,0.7659331, 0,7.82311E-09,-9.325873E-16, 1.337897,0.2835982,1.337897
}
MODULE
{
name = ModuleDockingNode
referenceAttachNode = bottom
nodeType = size3
stagingEnabled = True
acquireForce = 4.0
acquireTorque = 1.0
}
}
PART{
name = ITS_Pod
module = Part
author = Damon
MODEL
{
model = TundraExploration/Parts/ITS/ITS_Pod
rotation = 0, 180, 0
}
rescaleFactor = 1.8
node_stack_bottom = 0.0, 0, 0.0, 0.0, -1.0, 0.0, 4
node_attach = 0.0, 0.0, 1, 0.0, 0.0, 1.0
node_stack_front = 0.0, 1.37, -1.75, 0.0, 0.0, -1
TechRequired = heavierRocketry
entryCost = 36000
cost = 17000
category = Pods
subcategory = 0
title = Gojira BFS-1700 Command Pod
manufacturer = Tundra Exploration
description = Tundra Exploration's engineers took it very literally when they were asked to "think big" about their next project. Gojira is the result, a spacecraft that can transport massive amounts of crew and cargo around the cosmos in style and comfort. There's so much room for activities!
tags = Gojira BFR ITS big BFS ship pod s2 landing
attachRules = 1,0,1,1,1
CoMOffset = 0.0, 3.0, 0.0
mass = 5
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 20
maxTemp = 8000
vesselType = Ship
CrewCapacity = 10
emissiveConstant = 0.8
skinInternalConductionMult = 4.0
MODULE
{
name = ModuleCommand
minimumCrew = 1
}
RESOURCE
{
name = ElectricCharge
amount = 5000
maxAmount = 5000
}
MODULE
{
name = ModuleReactionWheel
PitchTorque = 120
YawTorque = 120
RollTorque = 120
RESOURCE
{
name = ElectricCharge
rate = 5.2
}
}
MODULE
{
name = ModuleAnimateGeneric
animationName = ITSLights
isOneShot = false
startEventGUIName = Lights On
endEventGUIName = Lights Off
actionGUIName = Toggle Lights
}
MODULE
{
name = ModuleAnimateGeneric
animationName = ITSDockingDoor2
startEventGUIName = Open Door
endEventGUIName = Close Door
animSpeed = 1
}
MODULE
{
name = ModuleScienceExperiment
experimentID = crewReport
experimentActionName = Crew Report
resetActionName = Discard Crew Report
reviewActionName = Review Report
useStaging = False
useActionGroups = True
hideUIwhenUnavailable = True
rerunnable = True
xmitDataScalar = 1.0
}
MODULE
{
name = ModuleScienceContainer
reviewActionName = Review Stored Data
storeActionName = Store Experiments
evaOnlyStorage = True
storageRange = 25.0
}
EFFECTS
{
running
{
AUDIO
{
channel = Ship
clip = sound_rocket_mini
volume = 0.0 0.0
volume = 0.1 0.0
volume = 0.5 0.05
volume = 1.0 0.5
pitch = 0.0 0.5
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/Monoprop_medium
transformName = RCS
emission = 0.0 0.0
emission = 0.1 0.0
emission = 1.0 1.0
speed = 0.0 0.8
speed = 1.0 1.0
localRotation = -90, 0, 0
}
}
}
MODULE
{
name = ModuleRCSFX
thrusterTransformName = RCS
thrusterPower = 13
resourceName = LiquidFuel
resourceFlowMode = STAGE_PRIORITY_FLOW
PROPELLANT
{
name = LqdMethane
ratio = 1.0
DrawGauge = True
resourceFlowMode = STAGE_PRIORITY_FLOW
}
PROPELLANT
{
name = LqdOxygen
ratio = 4.8
resourceFlowMode = STAGE_PRIORITY_FLOW
}
atmosphereCurve
{
key = 0 290
key = 1 200
key = 4 0.001
}
}
}
PART
{
name = ITS_Wing
module = Part
author = Damon
rescaleFactor = 1.8
node_attach = 0.0, 0.0, 0.0, -1.0, 0.0, 0.0, 3
CoMOffset = -0.0, -0.588312, 0
CoLOffset = -0.0, -0.588312, 0
CoPOffset = -0.0, -0.588312, 0
TechRequired = heavierRocketry
entryCost = 16400
cost = 950
category = Aero
subcategory = 0
title = Gojira SHLD-1700 Flaps
manufacturer = Tundra Exploration
description = Taking inspiration for aircraft control surfaces, these so called "flappy bois" are well shielded and guaranteed to provide pitch and roll control on descent.
tags = Gojira BFR ITS big BFS ship wing deltawing flap s2 landing
attachRules = 0,1,0,1,1
mass = 0.4
thermalMassModifier = 8.0
heatConductivity = 0.06 // half default
emissiveConstant = 0.95
dragModelType = none
maximum_drag = 0.1
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 15
maxTemp = 8000
explosionPotential = 0.1
fuelCrossFeed = True
bulkheadProfiles = srf
MODEL
{
model = TundraExploration/Parts/ITS/ITS_Wing
}
MODULE
{
name = ModuleControlSurface
useInternalDragModel = True
dragCoeff = 0.5
deflectionLiftCoeff = 0.77 // 3.39m^2 * 0.8
ctrlSurfaceRange = 30
ctrlSurfaceArea = 1
actuatorSpeed = 70
transformName = ITS_Flap
}
}