colt detective special

Modeling: Blender. Texturing: Substance Painter. Rendering, ligfhting: Blender Cycle
The Wip is here http://blenderlounge.fr/forum/viewtopic.php?f=6&t=2280&p=35312#p35312


wow this is truly amazing ,with only one note, the bullets looks a little bit big ,or maybe it,s just the view
anyway , nice work,

I think its mostly the rim on the cartridge that makes the ammo look a tad off. I’d say if its supposed to be .38 special the rim should be just a bit thinner and maybe lightly beveled. Otherwise, this is really great.

Yeah, it’s the camera lens that makes the bullets bigger. Okay, thanks. I’ll check the bullets with my ref.