Folds on clothes

Hello. I’m trying to make a low poly character and have problems with texturing. For low poly characters it is impossible to make folds on clothes with sculp mode so all use normal map. Tell me, please how to draw folds on low poly meshes? Are there special brushes for this?

No people who know it?

Often for stuff like this you have a high poly sculpt you’re baking down from, so you’d just sculpt it there. (standard or crease brush usually works fine). if you don’t have a high poly, you can also try painting it directly into a bump map. It’s a little more fiddly since you don’t have a real surface (the high poly) as a reference, but with a bit of care you can get pretty good results.